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Crosshair Assembler (Unity)

  • Introduction
  • The Assembled Crosshair Samples
  • The 10 Crosshair Building Blocks
    • CL Center Circle
    • CL Center Polygon
    • CL Center Texture
    • CL Scope
    • CL Surround Arcs
    • CL Surround Circles
    • CL Surround Lines
    • CL Surround Circular Sectors
    • CL Surround Polygons
    • CL Surround Textures
  • Getting Started: Setup Crosshair Assembler
    • Add Asset and Run Demo
    • Enable Crosshairs Assembler in Your Scene
    • Setup Dynamic Recoil to Crosshairs and Projectiles
  • Getting Started: Assemble Your First Crosshair
    • Step 1: Prepare an empty crosshair
    • Step 2: Add Building Blocks and Adjust Parameters
    • Step 3: Enable Dynamic Recoil Response
  • List of Features
  • Pack Structure
    • CrosshairAssembler/CrosshairImplementation
    • CrosshairAssembler/CrosshairSamples
    • CrosshairAssembler/Demo
  • Version History
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  4. The Assembled Crosshair Samples

The Assembled Crosshair Samples

Advanced Samples

Scopes

Basic Samples

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Updated on April 30, 2018

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