Crosshair Assembler (Unity) ArticlesIntroduction The Assembled Crosshair Samples The 10 Crosshair Building Blocks CL Center Circle CL Center Polygon CL Center Texture CL Scope CL Surround Arcs CL Surround Circles CL Surround Lines CL Surround Circular Sectors CL Surround Polygons CL Surround Textures Getting Started: Setup Crosshair Assembler Add Asset and Run Demo Enable Crosshairs Assembler in Your Scene Setup Dynamic Recoil to Crosshairs and Projectiles Getting Started: Assemble Your First Crosshair Step 1: Prepare an empty crosshair Step 2: Add Building Blocks and Adjust Parameters Step 3: Enable Dynamic Recoil Response List of Features Pack Structure CrosshairAssembler/CrosshairImplementation CrosshairAssembler/CrosshairSamples CrosshairAssembler/Demo Version History Doc navigation← 시작하기: 첫 번째 카툰씬 만들기시작하기: 포스트프로세스 라인 파라미터 수정하기 → Was this article helpful to you? Yes No How can we help? Name Email subject message